Wrframe How to Play Tutorial Again

Later on centuries of sleep you are awake. Your Warframe armor is weak. Your skills all but forgotten.

A Grineer General, Vor, stands over you. "Y'all are mine, Tenno!"

—Quest Description

For the soundtrack, meet Vor'southward Prize (Soundtrack).

Vor'due south Prize is the second principal storyline quest that occurs immediately after Enkindling, designed to guide new players through the game so that they tin can familiarize themselves with the various systems involved. It was introduced with Update xiv.0 (2014-07-eighteen).

Contents

  • 1 Synopsis
  • ii Walkthrough
    • ii.one Interlude I: The Orbiter, Globe Orbit
    • 2.2 Outreach: East Prime number, Earth
    • two.three Interlude 2: The Orbiter, Earth Orbit
    • 2.4 Familiar Faces: Mariana, Earth
    • 2.five Interlude III: The Orbiter, Earth Orbit
    • ii.6 Oppression: Drape, Earth
    • 2.vii Interlude Four: The Orbiter, Earth Orbit
    • 2.8 Boodle & Pillage: Gaia, Earth
    • 2.9 Interlude V: The Orbiter, World Orbit
    • 2.10 Navigation Recovery: Pacific, World
    • 2.11 Interlude VI: The Orbiter, Globe Orbit
    • 2.12 Faceoff: Cambria, Earth
    • 2.13 Epilogue I: The Orbiter, World Orbit
    • two.14 Epilogue II: Vor's Excerpt
  • 3 Notes
  • 4 Trivia
  • 5 Media
  • 6 Bugs
  • vii References
  • eight Patch History

Synopsis

Continuing with their efforts to stop Captain Vor, the newly awakened Tenno travels effectually Earth, looking for parts to repair their Orbiter ship with. With the help of ship Cephalon Ordis at the helm, they manage to rescue a Corpus black marketeer named Darvo who was imprisoned past the Grineer for being sympathetic to the Tenno cause. Darvo helps the Tenno call back send segments that unlock basic functionality such equally Market or Foundry access.

In the end, the Tenno successfully disables the Ascaris device, freeing them from Vor'south command. Still, the device has an anti-tampering failsafe that will crusade it to detonate if it is non disarmed. They then seek to electrocute the captain, defeating him on a mining asteroid off Earth's orbit, ultimately disarming the Ascaris device.

The Lotus counts on the Tenno to travel across the Star Chart to bring residue to the Origin System from the dominating forces of the Grineer and Corpus factions.

Walkthrough

AladVPortrait d.png

"You're not supposed to be in here! You're going to ruin the surprise!"

The following article/department contains spoilers. Please finish the quest before proceeding.

The events of Vor'south Prize immediately follows Awakening.

Warframe_-_Vor's_Prize_Teaser_Trailer

Warframe - Vor's Prize Teaser Trailer

Vor suffers the consequences of his failure.

Interlude I: The Orbiter, Earth Orbit

With the Liset ship and a handful of weapons at the ready, the Tenno is introduced to their own personal Orbiter ship, along with the Armory system (after restoring its functionality) only to observe that it has been looted and that the vast majority of the Orbiter'due south systems are offline, their module segments having been removed or damaged. The Lotus recommends that the Tenno prioritize repairing the send'south Communication arrangement then that they may further arm themselves and (optionally) coordinate with other Tenno. There are no replacement components available aboard the Orbiter, simply she has located a suitable replacement on the surface of Globe.

Outreach: E Prime, Globe

The Tenno deploys back to Earth, with the intent of retrieving the Communications module from a Grineer outpost. This short mission introduces the Spy game mode (this was previously Interception); the Tenno must break into a Grineer Data Vault and hack the panel to think the module. One time this has been washed, the Tenno returns to the Orbiter.

Upon completion, players are rewarded with flawed versions of the Mod TT 20px.pngBespeak Blank , Mod TT 20px.pngHornet Strike and Mod TT 20px.pngSerration mods.

Interlude 2: The Orbiter, World Orbit

With the Communications module segment in hand, the system can be restored. This allows access to the Market and enables Matchmaking functionality. Ordis mentions that the Tenno tin at present contact artillery dealers (though in somewhat less flattering terms at first, given his unstable nature) to aggrandize their arsenal. Whilst it seems in that location are no merchants currently bachelor, the Lotus has located a captive arms dealer on the surface who might exist sympathetic to the Tenno cause.

Familiar Faces: Mariana, Earth

Returning again to the surface, the Tenno sets out to rescue a Corpus black marketeer named Darvo who is sympathetic to the Tenno crusade — and has been imprisoned past the Grineer as a result. During the course of the mission, the true purpose of the Ascaris becomes articulate; it is designed to allow Vor to assume control of the Warframe. Vor (now demoted to Helm for his failure) demonstrates partial control of the Warframe systems by temporarily halving the Tenno'southward maximum shields, similar to the consequence of the Cryogenic Take chances, but cannot withal assume full control.

Vor also comments on the nature of the Warframes; they do not command the 'divine energy', the Tenno are the 'divine free energy' — with each Warframe the Tenno owns being a 'drinking glass' through which that 'free energy' is focused.

Players are rewarded with a flawed Mod TT 20px.pngContinuity , Mod TT 20px.pngIntensify , Mod TT 20px.pngStretch and Mod TT 20px.pngVitality modernistic upon mission success.

Interlude III: The Orbiter, Earth Orbit

GrineerShackleRelease.png

Upon escaping, Darvo rewards the histrion with an Ascaris Negator blueprint — An item to negate the effects of the Ascaris Vor installed.

Manufacturing Requirements
Credits64.png
100
Morphics.png
1
Salvage.png
450
PolymerBundle.png
240
Time: 30 sec
Rush: 0 Platinum Platinum64.png 0
MarketIcon.png Market Price: N/A Blueprint2.svg Blueprints Cost: North/A

However, the orbiter's Foundry systems are inoperative and must also exist restored. The Lotus has located a neutral mining colony where they should be able to obtain the equipment they need with potentially no bloodshed or violence.

The Tenno as well recovers the Mod system segment in the process of rescuing Darvo, and at present has the ability to install any mods retrieved during prior and following missions — well-nigh of which will be the special 'Croaky' or 'Flawed' variants that are inferior to regular drops, only provide new Tenno with the vital tools they need to survive. Ordis encourages the Tenno to install some modifications so they are better prepared, somewhat eagerly recommending the apply of DmgHeatSmall64.pngRut weaponry — another sign of his instability after being abandoned for so long.

A normal Mod TT 20px.pngRedirection mod is automatically given to players upon restoration of the Mods segment.

Oppression: Mantle, World

Arriving at the mining outpost, the Tenno and the Lotus find that at that place are no signs of colonist activity whatever more — merely Grineer soldiers. The Lotus deduces that the Grineer accept invaded, and directs the Tenno to first retrieve the Foundry module, then Exterminate the remaining Grineer so that the lost miners are avenged.

A flawed Mod TT 20px.pngBane of Corpus , Mod TT 20px.pngBane of Grineer , Mod TT 20px.pngEarthquake , Mod TT 20px.pngHeated Charge , and a normal Mod TT 20px.pngFury mod is rewarded upon completion.

Interlude 4: The Orbiter, Earth Orbit

Foundry module secured, the Tenno returns to the Orbiter and installs it. With the Foundry systems once over again online, they observe the ship'south supply stores were also looted past the Grineer. Now the Tenno must find materials and so that they can manufacture the Negator using the blueprint Darvo supplied. Ordis sends Darvo a somewhat impolite message; Darvo replies quite promptly, apologizing for the misunderstanding, and directs the Tenno to a series of Corpus Supply Caches where they can gather the materials they demand to manufacture the Negator.

Loot & Pillage: Gaia, Earth

Post-obit the coordinates sent past Darvo, the Tenno finds a series of Corpus outposts congenital into the upper levels of the Himalayan Mountains. The Lotus has identified three Supply Caches which should contain the materials necessary to produce the Negator. During the course of the mission, Darvo briefly introduces the Tenno to the Corpus and explains that whilst the mission is technically stealing, the Corpus aren't exactly beacons of moral fortitude either — given that they'll sell anything to anyone. Darvo sees their willingness to deal with the Grineer as unforgivable and is all as well happy to support the Tenno in their efforts confronting the Corpus and the Grineer as a result.

Unfortunately, it also appears the Ascaris' work is almost complete. The Tenno loses contact with the Lotus and Darvo during the mission, as Vor shows he can now interrupt transmissions fully, rather than simply force you to receive his ain letters. He states that the Tenno will soon render to him instead of the Lotus, over their own free volition.

Completing this mission will give flawed Mod TT 20px.pngSteel Fiber and Mod TT 20px.pngEnemy Sense mods.

Interlude V: The Orbiter, Earth Orbit

With the resources for the Ascaris Negator fix, the Foundry is put to work and the Ascaris can be removed. Vor manages i terminal transmission.

Moments later, the Tenno is briefly incapacitated. The Ascaris has an anti-tampering failsafe and has burrowed deeper into the Warframe. It will presently detonate — with predictably lethal results — and the only way to disarm it is to observe Vor. The Lotus locates a nearby ship that should accept information on Vor's location, and the Tenno departs immediately.

Not surprisingly, Ordis seems pleased that finding Vor may involve violence.

Navigation Recovery: Pacific, Earth

Boarding the Grineer Galleon, the Tenno immediately sets out to retrieve a navigation segment held within a storage cell aboard the transport. Once retrieved, the segment tin be made compatible with the Liset'south systems, allowing the Tenno to detect the location of Helm Vor in society to face Captain Vor.

Later on retrieving the segment, the Tenno is faced with a challenge. The Galleon is on a direct grade for a convoy full of innocent colonists. Do they intervene on the behalf of the colonists by destroying the Galleon'southward reactor (thereby causing the Galleon to self-destruct) or do they extract immediately? No matter the choice, the Ascaris over again demonstrates partial control of the Warframe systems, halving the Tenno's maximum shields.

If the Tenno chooses to salvage the colonists, the Tenno has five minutes to evacuate earlier the Galleon explodes upon disabling the reactor. The Lotus ultimately thanks the Tenno for their deportment, merely reminds them that they must survive in lodge to protect the system.

A cleaved Mod TT 20px.pngStretch and Mod TT 20px.pngIntensify mod are awarded upon completing the mission.

Interlude VI: The Orbiter, Earth Orbit

Afterwards installing the navigation segment, the Tenno can head to Cambria, World for the concluding confrontation with Vor.

Faceoff: Cambria, Earth

Captain Vor has been located on a mining asteroid — and best of all, he is without his elite baby-sit. It is the perfect time to eliminate him. The Tenno finds and confronts him. Subsequently a curt boxing, Vor is dead, and the Ascaris and its detonator have disintegrated.

Completing this mission will complete the quest.

Epilogue I: The Orbiter, Earth Orbit

The Tenno is free — simply the battle has only merely begun. The Lotus immediately sent the Tenno a message, ordering them into a conquest to save the Origin System, 1 of which the Tenno must determine themselves.

Your New Mission

Tenno,

Now that you have freed yourself from Vor and his Ascaris, yous have a new mission, one of your ain making. Know that I am only your guide, you are your own warrior, you decide what battles to fight. Let me to suggest a course of action:

Seek out like-minded fighters, Tenno are more than effective in groups.

Execute missions and alerts on the Star Chart to open new paths of exploration.

Use the credits you lot earned in battle to buy blueprints in the Market, then hunt downward resource and arts and crafts those items in your Foundry.

Customize your weapons and Warframes using the Mod bench. Different enemies are vulnerable to different combinations of mods, experiment to discover the most effective loadouts.

Finally, stay alert. The Grineer and Corpus are tireless and you are the only thing standing between them and total domination of the Origin System.

I am counting on you, Tenno.

Epilogue Two: Vor's Excerpt

After reading the bulletin, an end screen diorama will announced along with Vor's personal excerpt, providing a background story of his very commencement come across with the Tenno in Pluto, in a mission to purge them earlier they are stiff plenty to fight back.[one]

MY QUEENS -

You were right, the Tenno threat is real. Nosotros found one drifting nigh Pluto but the Lotus knew we were coming. She purged the Cryo moments earlier we had them and sent a squad of Tenno to interruption our assault.

They escaped. We are working on tracing them. Dissever this Tenno from the flock and information technology should be piece of cake to kill. We shattered its Warframe and look such an sharp Cryo purge will have damaged its memories.

We anxiously await punishment for failing this task.

—VOR

Notes

  • During the intro where the player has to defend the send, the transport does not actually need to be dedicated, but requiring that the player survive till the timer is complete.
  • Though the two missions prior to the last confrontation with Vor are both set up to the 'Hijack' mode, their objectives comport no similarities to the actual Hijack mission type. Instead, one sees the Tenno destroying iii storage units that are guaranteed to drop the required materials, and the other sees the Tenno first conducting a Raid-type objective, followed past an optional Demolition-type objective.
  • The mission rewards listed in the to a higher place walkthrough simply apply to players who are playing through the quest for the first time. Clients who accept already completed the quest beforehand will receive randomized rewards, and may sometimes get no after-mission reward at all.
  • Despite Lotus sending a mail subsequently assassinating Vor and completing the quest, defeating him again will consequence in Lotus rewarding you lot 25,000 Credits Credits64.png 25,000 credits and sending you a unlike mail.
  • Players who joined before Update 14.0 (2014-07-18) were given the choice to play Vor's Prize. Choosing to abstain would non unlock the Codex entry in the Quests tab.
  • Despite the fact that in Oppression: Mantle, the Lotus tells the actor to "kill all Grineer" after obtaining the segment, enemies will go along to spawn after this impale count is accomplished. This is due to the way Exterminate missions were changed where enemies keep spawning and are not changed for missions that tell the thespian to destroy all enemies.
  • While Ordis recommends modding your weapons for DmgHeatSmall64.pngRut damage, the player volition have non access to Heat damage mods until afterward retrieving the Foundry segment.
  • During the Familiar Faces phase of this quest at that place is a guaranteed spawn of a rare extraction tile, this tile has a Kuria hidden somewhere in information technology, then if you desire to find all the Kuria and y'all tin can buy Codex Scanners before this mission, come prepared to expect for the Kuria.

Trivia

  • A teaser for Vor's Prize was partially introduced in the game at the start of Update 9.0 (2013-07-13), via a diorama (particularly Vor smile with a Void Fundamental in his hand) players could admission via the "Bear witness Profile" button, though access to it was removed later on. Said diorama was still used by the game as a potential login screen diorama, prior to the login screen overhaul introduced in Update 23.0 (2018-06-15).
  • The first ii missions of this quest are unique in that they practice non allow the thespian to outright die during the missions in question. This trait is exclusively used within Development Builds or Warframe Teasers and can but be legitimately used by players inside those missions only.

Media

Bugs

  • After hacking the console and defending the send at the kickoff of the quest, the Lotus may spout off a generic "the alarms have not been activated" voice line.

References

  1. Warframe | PS4 E3 Trailer: The Call

Patch History

Update 31.ane (2022-02-09)

  • Fixes towards Warframes having weird caput movement during Vor's Prize Quest.
  • Stock-still Warframe clipping into the Codex table when installing the Communication segment during Vor's Prize.

Update thirty.9 (2021-eleven-xi)

  • Fixed one of Vor's taunt Transmissions playing twice in two unlike missions during Vor's Prize Quest.

Hotfix thirty.0.6 (2021-04-20)

  • Stock-still Darvo calling out for your Secondary weapon during the Vor'south Prize Quest despite not actually being able to by design.

Update 29.ten (2021-03-19)

  • The News console will now be hidden until the player has completed the Vor's Prize quest.

Hotfix 29.0.8 (2020-09-10)

  • Fixed erroneous text descriptions telling players things exist in the 'Derelicts' and that Vor's Prize is related to Pluto.

Hotfix 29.0.3 (2020-08-26)

  • Fixed cases of players unable to start Vor's Prize later completing the tutorial.
    • This besides unblurs the 'Vor's Prize' Quest entry for those who skipped it manner dorsum in the solar day.

Hotfix 28.2.one (2020-08-01)

  • Fixed disability to access Navigation during Vor's Prize Quest if you went to a Relay before returning to your Orbiter to access Navigation.

Hotfix 27.three.fifteen (2020-04-17)

  • Stock-still a script fault in Vor's Prize if you happened to kill an enemy afterward recovering the Nav Segment; apart from a few cosmetic things this would have broken the actress Affinity yous would have earned for optionally destroying the Reactor.

Update 27.2 (2020-03-05)

  • Stock-still "Melee Attack with…" tooltip clipping into the wall in Vor's Prize in other languages.

Update 25.7 (2019-08-29)

  • Fixed wrong prompt text in Vor'south Prize when attempting to hack console.

Hotfix 25.one.2 (2019-06-12)

  • Fixed Grineer walking effectually in circles in Vor's Prize 'Find the Comms Segment'.

Hotfix 23.i.1 (2018-07-19)

  • 'Damaged Mods' are hereby called 'Flawed Mods' now. Welcome to a new era.

Update 22.20 (2018-05-17)

  • Shortened and simplified most levels for the Vor's Prize missions, making sure the missions are more suitable for new player navigation.

Hotfix 22.12.3 (2018-02-12)

  • Fixed poor lighting during Vor's Prize cutscenes.

Update 22.ten (2018-01-25)

  • Replaced old damaged Liset transport in Vor's Prize cinematic with new damaged version.

Hotfix 22.viii.4 (2018-01-11)

  • Stock-still a progstop in Vor's Prize where the Arsenal Segment wouldn't install.

Update 22.6 (2017-12-07)

  • Fixed a rare case of the Ascaris condign invisible in the Vor's Prize quest.

Hotfix 22.2.five (2017-xi-eleven)

  • Fixed some textures flickering or popping in during the initial Vor's Prize cutscene.

Hotfix 22.1.2 (2017-10-30)

  • Fixed the Esc carte and the tutorial popups in Vor'due south Prize appearing stretched in non-standard aspect ratios.

Hotfix 22.0.3 (2017-x-16)

  • Added new objective UI text to Vor's Prize to be more descriptive and consistent.

Hotfix 22.0.2 (2017-10-thirteen)

  • Vor'south Prize will now announced as "Completed" in the Codex for players that chose to skip it back in the mean solar day.

Update 22.0 (2017-10-12)

  • Tweaked the drinking glass fabric on the Orokin capsules in the offset mission of Vor's Prize.
  • Updated the Liset's appearance in the cinematic during the outset mission of Vor'southward Prize.
  • Fixed Vor disappearing after the outset axle block in the first mission of Vor's Prize.

Hotfix 21.vii.i (2017-09-12)

  • Fixed getting stuck in the Esc bill of fare when attempting to access the Market during Vor's Prize.

Update 21.7 (2017-09-09)

  • The Solar Map now only blinks the "next quest mission" node in flashing blue during Vor'southward Prize instead of all "unlocked-only-not-completed" nodes. Nosotros also tuned the blinking interval down to one second for Vor's Prize (instead of the default of 2 seconds) so these nodes are even more prominent.

Hotfix 21.5.i (2017-08-17)

  • Fixed new players seeing the incorrect number of Revives remaining earlier completing Vor's Prize.

Update 21.v (2016-08-16)

  • Fixed getting kicked from Vor's Prize for taking besides long to complete a mission (i.e. if you sabbatum at the "choose your Warframe" screen).

Update 21.4 (2017-08-10)

  • Fixed crates from Vor'south Prize unintentionally spitting out Void resources (e.g. Argon Crystal).

Hotfix 19.7.1 (2017-01-19)

  • Fixed Vor's enemy spawns during his boss fight non spawning in every bit 'alert'. Previously they were spawning idle and had to see / hear / investigate the actor in the middle of the boss fight.
  • Fixed enemies in Vor's Prize remaining stationary at their spawn point indefinitely until they became alarm.
  • Fixed some cleaved PBR textures in Vor's Prize.

Update 19.vi (2017-01-eleven)

  • Fixed Ordis stating that Captain Vor is on Mercury when he is actually on Earth in Vor'southward Prize.

Hotfix nineteen.5.half-dozen (2017-01-04)

  • Stock-still various issues with the Ascaris Commodities.

Update: The Silver Grove (2016-08-19)

  • Increased the Spy mission timer in the Vor's Prize quest.

Update 14.0 (2014-07-18)

  • Introduced.

baumanntheight.blogspot.com

Source: https://warframe.fandom.com/wiki/Vor%27s_Prize

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